
HYPNO HARMONY
ActiveDeals [200-250-300-350-450]% damage to 4 random enemies and has a [30-35-40-45-50]% chance to put them to Sleep for 3 rounds. The first time this fighter uses her skill attack, she applies a Sonic Shield to a random front-line and back-line ally. Additionally, Hana boosts the Skill Damage of the ally with the highest Energy until their next Skill Attack by [20-25-30-35-40]%. (Sleep: Paralyzed until damaged. Waking attack ignores Armor.) (Sonic Shield: Blocks the next attack and puts the attacker to Sleep for 3 rounds. At the end of the turn, becomes a Magic Shield afterwards).
Mode Rankings
Sleep mechanic is irrelevant against mech bosses — no CC sticks on single-target encounters. No meaningful single-target damage or mech-specific utility to compensate.
Outclassed by dedicated mech supports like Laguna and Zura who provide Energy generation and team buffs. Sleep and the Boombox debuff have no practical application in mech. Only bring Hana if you have zero alternatives.
Strong Mantis faction support in club smash. Sleep CC from Hypno Harmony disrupts enemy teams and drains 50 Energy from those hit, while a team-wide +30% Skill Damage buff sharpens your carries' next skill.
Boombox provides persistent healing and +30% Skill Damage each round to the afflicted target, exploding for 300% AoE damage if that fighter dies. Funky Fatale grants +25% Skill Damage per Mantis ally, scaling well in faction-locked content. Groove Guardian targets the highest-Energy enemy for Sleep, delaying dangerous skill attacks.
Top-tier PvP support in endgame compositions. Sleep CC is devastating — Hypno Harmony can put up to 4 enemies to Sleep, and any attack on a sleeping target deals 200% extra damage, punishing the enemy team. Groove Guardian targets the highest-Energy enemy with Sleep, disrupting skill rotations.
Boombox provides persistent team healing plus +30% Skill Damage each round, and detonates for 300% AoE damage with 50 Energy drain when its holder dies. Funky Fatale's +25% Skill Damage per Mantis ally scales hard in faction lineups. Appears in team: Laguna/Zura/Raja/Hana/Karma+Chancer.
Community S-tier hard-mode support. Sleep CC from Hypno Harmony and Groove Guardian locks down the highest-Energy boss adds, and Groove Guardian heals the 2 lowest-HP allies for 350% of Hana's Attack each round for sustained survivability.
The +30% Skill Damage team buff and Boombox's per-round healing keep your carries online and topped up. Funky Fatale's +25% Skill Damage per Mantis ally scales in full-faction cores. Pairs well with Fenrus for a clean + support Mantis hard-mode core.
Valuable Mantis support for sewer content. Sleep CC, Energy drain, and multi-layered healing from Groove Guardian (350% of Attack to the 2 lowest-HP allies each round) and Boombox keep the team alive through attrition.
Funky Fatale's +25% Skill Damage per Mantis ally stacks meaningfully in full faction compositions. Not the strongest sewer option compared to dedicated damage carries, but provides essential support utility for the Mantis five.
Strong campaign support with multi-layered healing. Groove Guardian heals the 2 lowest-HP allies for 350% of Hana's Attack each round, and Boombox provides a persistent per-round heal plus +30% Skill Damage to its holder.
Sleep CC and the team-wide +30% Skill Damage buff protect and empower the team across multi-wave campaign stages. Scales well with Mantis allies through Funky Fatale's +25% Skill Damage per Mantis. Typically invested alongside Lily as the Mantis campaign support core.





