
BLAZE BUSTER
ActiveDeals [400-500-600-700-850]% damage to a random enemy, plus an additional [200-250-300-400-500]% Burn Damage over 3 rounds, and has a [20-25-30-35-45]% chance to stun the enemy for 2 rounds. Each time this skill is used, it attacks an additional enemy. If all enemies are attacked, heal self and back-line allies for [10-12-15-18-20]% of their max HP and grant [5-7-10-12-15]% Damage Reduction and Armor for 2 rounds. Additionally, the first time this skill is used, apply Golden Guardian to all Support and Tank allies, including herself, for [2-2-3-3-4] rounds. (Golden Guardian: Grants 25% Damage Reduction, 25% Armor, and immunity to Stun. At the end of each round, heal self for 25% of max HP.)
Mode Rankings
SS-tier mech fighter alongside Spekkio, Chancer, and Teryx. General CC mech boss counter — 30% team CC resist is essential against Karma, Lucius, Baron, and Nova stun bosses. Golden Guardian grants stun immunity to Tanks/Supports.
Enables block build with Teryx, removing the Komodo requirement. In Chancer block team (Karma/Teryx + Dax + Zemus). Needs 240+ to survive.
Flint+Karma tag-in creates near-invincible Smash compositions. Tag-in spawns a 7v6 advantage with the replacement arriving at 100% HP and 80 Energy.
Golden Guardian grants stun immunity, 25% DR, and 25% Armor to frontline Tanks/Supports. Revenge Rush taunts and cripples enemy carries with 25% ATK/Hit/Skill Damage reduction.
Not part of optimal endgame lineups, but tag-in creates 7v6 advantages that warp the fight. Permanent stun loadout (Knife + Kunai + Fan Axe + Zhulong + Naga) locks down enemies.
30% team CC resist shuts down CC-heavy comps. Widely considered overpowered at release, but the current PvP meta has evolved around other cores. Avoid pairing with Nyx — tag-in wastes her revive.
Kodiak's premier hard-mode tank. Blaze Buster's escalating target count means it becomes full AoE by the 3rd use at 850% per target with 45% stun and 500% Burn — one of the most reliable CC sources in the mode. Golden Guardian applies on the first skill use to all Support and Tank allies (including herself), granting 25% DR, 25% Armor, stun immunity, and a 25% max HP heal per round for 4 rounds.
Tag Team Takedown's counter-attack at 1200% Burn every 4 hits adds massive passive damage. 5.6M base HP with +50% HP, +30% Armor, +20% Block, and outnumbered block chance make her extremely difficult to kill. Tag-in replaces the first ally lost with a same-faction fighter at full HP and 80 Energy, preventing early snowball losses.
The defining Kodiak sewer tank — no replacement exists in the faction. Golden Guardian, applied to all Tank/Support allies on her first Blaze Buster, grants 25% DR, 25% Armor, stun immunity, and a 25% max HP heal per round. Blaze Buster's 45% stun and escalating AoE provide both CC and damage, and clearing all enemies also heals and shields the back line.
Tag-in is uniquely powerful in faction-locked sewers where every Kodiak fighter counts. Counter-attack burn at 1200% every 4 hits, 30% team Control Resist while all allies live, and Revenge Rush's taunt plus 25% ATK/Hit/Skill Damage debuff make her the foundation of every competitive Kodiak sewer composition.
Elite campaign tank with rare combination of CC, team sustain, and durability. Blaze Buster's 45% stun remains reliable CC past stage 1500 where most damage-focused strategies fail. Golden Guardian's 25% HP heal per round and stun immunity sustain the team through multi-wave chapters.
5.6M HP and layered defenses (Block, DR, Armor) ensure she survives deep into late-game stages. Tag-in provides a replacement fighter at full HP for extended fights. Counter-attack burn at 1200% contributes meaningful damage without sacrificing her tank role.





