
FELINE FURY
ActiveIf this fighter is in the front-line, deal [400-600-900-1200-1650]% damage to the enemy with the highest Energy and apply Entropy Mark for 5 rounds (if the target is killed, apply Entropy Mark to a different random enemy). Alternatively, if this fighter is in the back-line, deal [200-250-325-450-600]% damage to 4 random enemies and apply Entropy Mark to one random enemy for 5 rounds. (Entropy Mark: Steals 20 Energy from the target and gives it to Pyra at the end of each round. Also, reduces Energy generation by 50%. Only one Entropy Mark can be active at a time.)
Mode Rankings
Howler faction mage for mech. Feline Fury hits the highest-Energy enemy for 1650% (front-line) and applies Entropy Mark, siphoning 20 Energy per round to Pyra while halving the target's Energy generation — strong tempo control against a boss skill rotation.
Power of Ra's +45% Skill Damage and +45% Crit Chance make her a respectable secondary DPS, and Petrify immunity keeps her from being locked down. Obelisk's Blessing turns enemy paralyze attempts into 100 Energy and grants paralyze immunity and 30% Damage Reduction at high Energy, helping her survive boss CC.
Howler faction mage for Smash. Back-line Feline Fury splashes 600% across 4 enemies and plants Entropy Mark to drain a key enemy's Energy. Sphinx's Paw's front-line basics stack Bleed and, if she's last alive, Petrify attackers who hit her.
Petrify immunity from Power of Ra keeps her active through enemy stone comps, and Obelisk's Blessing's Petrify-on-death punishes high-Energy enemies even if she's focused down. Solid Smash flex pick behind Malric and Rocco.
Excellent Howler PvP mage. Feline Fury's Entropy Mark is brutal tempo denial — it bleeds 20 Energy per round off the enemy's highest-Energy threat and cuts their Energy generation in half, delaying key ultimates.
Power of Ra's big offensive stats and 50 Stealth let her open hard, while Petrify immunity and Obelisk's Blessing's high-Energy paralyze immunity make her very hard to lock down. If she dies, she Petrifies every enemy sitting at 100+ Energy. Shines in full-Howler PvP lineups.
Essential Howler hard mode mage. Feline Fury's 1650% front-line hit plus Entropy Mark steadily starves a boss of Energy while feeding Pyra's own, and Power of Ra's +45% Skill Damage and Crit Chance make her a real damage threat.
Obelisk's Blessing converts boss paralyze attempts into 100 Energy and grants paralyze immunity and 30% Damage Reduction at high Energy, letting her tank mechanics that would shut down other mages. Her death Petrifies high-Energy enemies as a parting blow. Strong pick for Howler HM teams alongside Malric and Rocco.
Strong Howler sewer mage. Back-line Feline Fury splashes across 4 enemies and Entropy Mark drains a dangerous elite's Energy across the wave. Sphinx's Paw's front-line basics stack Bleed, extending to 15 rounds on a crit.
While all allies are alive she holds 50% Block Chance and 35% Damage Reduction, and Obelisk's Blessing's high-Energy paralyze immunity keeps sewer mobs from locking her. Good pick for the Howler sewer roster.
Solid Howler campaign mage. Feline Fury's flexible front/back-line modes clear or focus depending on her slot, and Entropy Mark keeps a priority enemy starved of Energy. Sphinx's Paw's Bleed-stacking basics add sustained damage.
Petrify immunity, all-allies-alive Block/Damage Reduction, and Obelisk's Blessing's high-Energy paralyze immunity keep her durable even when underleveled. Worthwhile Howler mage investment.





