
KINDRED PROTECTION
ActiveDeals [175/200/250/300/375]% damage to 2 random back-line enemies. Heal the ally with the lowest HP for [200/400/600/800/1000]% of Pan's Attack, purify them of all damage over time effects (DOTs), and grant them a Kindred Mark. (Kindred Mark: Activates when HP drops below 25%, healing the target for [20/35/50/75/100]% of Pan's Max HP.)
Mode Rankings
Pure healer with limited mech utility. Kindred Protection heals the lowest-HP ally for 1000% of Pan's Attack, purifies all DOTs from the team, and applies Kindred Mark — a one-time heal for 100% of an ally's Max HP if they fall below 25% HP. This provides strong, clutch sustain through mech boss phases.
Healing Stones burst Petrified enemies and heals the 3 lowest-HP allies from that damage, while Earthy Touch's basic attacks have a chance to Petrify the boss, enabling that combo. Elder Spirit's HP, Block, and Petrify immunity round him out. Outclassed by Malric for mech support due to Malric's Hex Shield and energy disruption.
Raw healing support for Smash. Kindred Protection heals the lowest-HP ally for 1000% of Pan's Attack, purifies all DOTs, and sets Kindred Mark for a one-time 100% Max HP heal below 25% HP — strong protection against burst. Healing Stones then bursts Petrified enemies and heals the 3 lowest-HP allies from that damage.
Earthy Touch's Petrify on basics sets up Healing Stones, and Elder Spirit's HP and Block keep Pan alive. Lacks offensive utility compared to Malric — best in triple-support Howler Smash lineups.
Dedicated healer for PvP. Kindred Protection's 1000%-Attack heal plus full DOT purify counters debuff-heavy comps, and Kindred Mark provides a one-time emergency save (100% Max HP) when a marked ally drops below 25% HP — countering execute strategies.
Healing Stones heals the 3 lowest-HP allies off damage to Petrified enemies, with Earthy Touch supplying the Petrify. Elder Spirit's Petrify immunity protects Pan himself. Lacks disruptive abilities — outclassed by Zura and Malric for PvP support slots.
Healer for Howler hard mode, but a low-priority pick. Kindred Mark's one-time 100% Max HP heal below 25% HP saves carries from boss execute thresholds, and Kindred Protection's 1000%-Attack heal plus full purify cleanses boss DOTs. Earthy Touch's Petrify on basics feeds Healing Stones, which heals the 3 lowest-HP allies off Petrified-enemy damage.
Elder Spirit's HP, Block, and Petrify immunity keep Pan durable. His raw healing is real but offers no disruption or team buffs, so he rarely earns a slot over Howler's stronger HM supports.
Healer for sewers, but outclassed in the role. Earthy Touch Petrifies frontline enemies, and Healing Stones bursts those Petrified targets to heal the 3 lowest-HP allies from the damage — energy-free healing that scales with each wave. Kindred Protection's 1000%-Attack heal plus full DOT purify removes sewer debuffs.
Kindred Mark adds a one-time 100% Max HP save below 25% HP, and Elder Spirit's HP, Block, and Petrify immunity keep Pan stable. With no offense or disruption beyond healing, he's a situational pick the limited sewer roster rarely accommodates.
Niche campaign healer. Kindred Protection's 1000%-Attack heal plus full DOT purify smooths out campaign damage, and Kindred Mark's one-time 100% Max HP heal below 25% HP pushes teams through tough stages. Earthy Touch's Petrify sets up Healing Stones to heal the 3 lowest-HP allies.
Elder Spirit's HP, Block, and Petrify immunity keep Pan alive across multi-wave stages. His healing is serviceable but contributes nothing to clears, so he's a low-priority campaign investment behind Howler's more complete supports.





