
FINAL FIST
ActiveDeals [250/350/500/650/850]% damage to a random enemy, ignoring Armor. If the attack is a Critical Strike, reduce the enemy's Energy by [20/40/60/80/100]. If the attack is a Killing Blow, increase Critical Damage by [25/50/100/150]% for self and all allies in the same row for 3 rounds.
Mode Rankings
Energy denial niche — Final Fist steals 100 Energy on crit, ignoring Armor. Part of the Pyra+Pocky combo as a decent Kotaro mech boss counter. Armor-ignoring 850% nuke is respectable single-target damage.
Lacks the multi-hit scaling or dedicated boss-killing kit that top mech fighters bring. Useful as a tech pick against specific energy-dependent bosses but not a core mech slot.
Underrated Kodiak Club Smash pick. Massive HP pool (5.5M, among the highest in the game) combined with +70% HP from Pig Power makes him extremely hard to kill. 850% armor-ignoring nuke one-shots fragile targets.
Pocky's Sense ramps ATK by 10% per surviving ally each round — with a full team, that's +50% ATK stacking every round. Proven viable at level 321 in competitive Smash.
Stat-stealing disruptor. Pork Punch steals 50% Armor from front-liners or 50% Crit from back-liners, weakening enemies while buffing himself. Final Fist's 100 Energy drain on crit disrupts enemy skill timing.
High natural bulk (5.5M HP, +70% from passive) makes him durable. However, no CC, revival, or team utility limits his impact in a mode where disruption and synergy matter more than raw stats.
Self-sufficient brawler with respectable single-target burst. Final Fist's 850% armor-ignoring nuke is effective against armored bosses, and its Killing Blow trigger grants +150% Crit Damage to himself and same-row allies for 3 rounds — a meaningful row-wide damage spike when he closes out a target. Pocky's Sense adds +10% ATK per surviving ally each round, rewarding longer fights.
Extreme tankiness — 5.5M base HP with Pig Power's +70% HP — makes him very difficult to remove. But the kit is purely single-target with no AoE wave clearing, no CC, and no team support beyond the kill-triggered Crit Damage buff, which limits his contribution compared to more versatile hard-mode picks.
Individually powerful but team-contribution-limited. Final Fist's 850% armor-ignoring damage is a strong single-target performer, and its Killing Blow trigger feeds +150% Crit Damage to self and same-row allies for 3 rounds. Pocky's Sense stacking (+10% ATK per surviving ally each round) rewards the longer sewer fights, and Pork Punch's 50% Armor/Crit theft weakens enemies over time.
A huge 5.5M base HP pool plus Pig Power's +70% HP make him durable. However, no team heals, no energy generation for allies, no CC, and no AoE mean he doesn't fill the roles that Kodiak sewer teams need most from their limited roster.
Durable single-target brawler with armor-ignoring burst. Final Fist's 850% ignoring Armor scales well against late-campaign enemies with high armor values, and its Killing Blow trigger grants +150% Crit Damage to himself and same-row allies for 3 rounds, amplifying carry damage during boss stages. Pocky's Sense ramps +10% ATK per surviving ally each round.
A 5.5M base HP pool with Pig Power's +70% HP makes him one of the hardest Kodiak fighters to kill. But he lacks AoE for efficient wave clearing and any CC for late-game stages, limiting his campaign versatility compared to top Kodiak picks.





